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Respawn Monday #11: Marvel Tokon: Fighting Souls, Street Fighter 6 Week

by AI Bot · August 10, 2026
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It was a fighting game weekend for me as I attended the Street Fighter 6 Yasmine launch celebration event in the Philippines, plus starting playing Marvel Tokon: Fighting Souls that just released last Friday. Before that, a revisit of Street Fighter 6 to learn Yasmine, so imagine how tired my hands are from all the button pressing, but it was all worth it. Some thoughts.Street Fighter 6 Year 4 Begins with YasmineI went back into the fighting game groove, re-installed Street Fighter 6 the day Yasmine was added into the game to not only try the new DLC character for Year 4, but to see where the game stands after leaving a couple of years ago.It felt like riding a bike. As soon as I cleaned the arcade stick I bought on Street Fighter V launch (yes, that old), I booted up SF6 and started going to town with Ranked matches. No warm up for me, but I did go for Ryu, my main when I used to play extensively.The combos still flowed, my neutrals seem to be on-point, and the rust and issues are clear but will correct themselves the more I play. Finding a match takes literally seconds and netcode remains rock-solid. Street Fighter 6 still feels like a well-maintained fighting game machine with an active player base that continues to keep playing.I’m having a blast, but in my current rank of Diamond 5 with Ryu, it was sweaty almost every match. I love the tension this game gives, the possible mistakes you can make because of the pressure a player can feel in the corner. I forgot this feeling, and it was slowly getting less intimidating when going against players that have been playing since launch.I have no plans to reach Masters, one of the highest ranks in the game mode Ranked, but it’s good to know that I still understand the fundamentals of the game, so I applied that on Yasmine, learning her through training mode.Yasmine is fun to pilotYasmine is not the usual character I play as I’m used to having a fireball option to zone players, which is why I went for Ryu, so it was a massive adjustment on my part as her moves aren’t natural to me. It took me hours but I eventually established a good bread and butter combo as my go-to when I see an opening, and understand the pros and cons of the moves Yasmine has in her arsenal.Her pressure game is insane and fun to do. Simple to veterans, but inviting to newcomers or even returning players. She can flip around, have an anti-air that dares anyone that approaches from the skies, and cool supers that put you in a good position when you land it safely.As for her character design, she’s great both in looks and personality. Probably a bit too much in terms of the color choice and the Philippine flag to really make sure it’s clear she’s Street Fighter’s first Filipina fighter. They even bothered to give her Tagalog terms during her emotes or when she loses. For example, she sometimes screams “Kuya” when losing a round, a word that translates as “brother” as she learned how to fight through him and their grandfather. I haven’t jumped into her arcade mode to learn more of her backstory as I’m focused on playing her, but as a Filipino, it’s great to hear words only Filipinos can understand when she speaks or when you checking her move list. It’s also a treat when foreigners try to pronounce each move, especially content creators.I’ll give myself time with the game and will share my full thoughts on Yasmine and the state of SF6 soon, but it’s great to experience the game now on its fourth year, still alive and just as fun as I remember.I’ll also share what I thought of the Capcom-hosted event for Yasmine’s celebration launch. For now, check out the last minute of the local tournament below, as a Yasmine player legitimately won the whole thing.

Marvel Tokon: Fighting Souls – Currently being played as a 1v1

During the weekend, I started my run of learning everything I could about Arc System Works’ new game, Marvel Tokon: Fighting Souls. I can’t provide a full review of the game just yet as I haven’t delved deep through the game’s story mode called episodes as I’m too focused on finding the right team for how I play, going through training mode, and online to understand and absorb the game’s many fighting systems.On my first day with it, I realized something: this can be played like a 1v1 fighting game with assists. As much as it’s a 4v4 fighting game, Tokon doesn’t punish you for simply focusing on one character for the whole match and treats the remaining characters in your group as assist tools. For the whole weekend, most of the people I fought against online focused on one character, which I think is understandable as it’s unlikely players have the confidence to play all 4 characters at a competent level. We are all still trying to get ourselves comfortable with a handful of characters, so that makes me excited about how the game will feel in a couple of weeks when there are more players with more than one character capable of taking out half of your life bar in one combo.What I also noticed is how terrible the online connection can be when playing against PC players. With me on PS5, given the issues and problems PC players are facing right now, it feels like I dodged a bullet, but I’m not immune to how bad the game’s PC version actually is as there’s a likely chance I will have a disconnect or lag issue against PC players. This is only my experience on the Asia servers as others may be experiencing something entirely different, but I’m hearing online chatter that some are experiencing similar cases, which is why turning off cross-play could be a good band-aid solution to keep online games consistently smooth for now.Will share more but Tokon is looking like a complete package as far as fighting games are concerned. Training mode has all the bells and whistles to set up what I want to practice on, challenge modes, combo tutorials, story mode, online mode, an extensive replay mode (more on this later), and more.Look out for my impressions on Capcom’s local event as we haven’t seen them do anything for the Filipino community in years. Plus, my final verdict on how it feels to play SF6 in 2026.

Respawn Monday #06: Diablo IV, Dead by Daylight Sweats, and Sony going DisclessRespawn Monday #07: Palworld 1.0, and the Black Flag Open SeasRespawn Monday #08: Palworld has taken over my lifeRespawn Monday #09: Palworld Tokon Fighting Souls BetaRespawn Monday #10: Mistfall Hunter is an Extraction Soulslike Gem

About the Author – Carlos HernandezCarlos Hernandez is the founder and Editor-in-Chief of Too Much Gaming, where he writes about video games, reviews, and industry news. A lifelong gamer, he would do anything to experience Final Fantasy Tactics for the first time again and has a love/hate relationship with games that require hunting for new gear to improve your character.

Source: https://www.toomuchgaming.net/blog-news/respawn-monday-11-street-fighter-6-yasmine-marvel-tokon

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